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Thursday, October 30, 2008

Advertising: UPA's Bert and Harry Piels

Bert and Harry Piels
For the past couple of weeks, we've been working on a project to document an important part of the history of the animated commercial. I'll have more information on that project for you soon. I've spent the last two days in telecine sessions transferring some incredibly rare films to video, and I wanted to share a little bit of what I discovered with you.

Bert and Harry Piels
In December of 1955, the Young & Rubicam advertising agency introduced the first series of spots for Piels beer featuring the characters Bert and Harry Piels. Voiced by the comic geniuses from radio and records, Bob & Ray (Bob Elliott and Ray Goulding), this pair of cartoon pitchmen bungled their way through some of the best television commercials ever created. The spots were animated by UPA in Los Angeles and New York. After UPA dissolved, for a short time they were animated by Gene Deitch at Terrytoons.

Bert and Harry Piels
Even though Piels Beer was only sold in New York, the fame of the commercials spread across the country. TV Guide even listed air dates for the spots at the peak of their popularity.

Bert and Harry Piels
Time magazine wrote of the spots...
For five years the softest sell on East Coast TV and radio opened with a gruff, bullying "Hello viewers, I'm Bert Piel and this is my brother Harry." Cartoon characters created by UPA (Mr. Magoo) and given voice by radio's Bob (Elliott) & Ray (Goulding), Boisterous Bert and Harried Harry were pitchmen for Piel's Beer- and invariably the pitch went awry. The lights failed during a taste-test, the man-in-the-street interview turned up a long-winded Piel's fan who would not let Bert get his motivational research questions in edgewise, the labels got switched during a beer test and Brand X's foam lasted longer. Bert and Harry not only spoofed Piel's but Madison Avenue itself, put a new twist in kidding commercials.

The viewers (Bert invariably addressed the radio audience as "radio viewers") loved it, and for three years Piel's sales set new records.
Bert and Harry Piels
In 1960, the groundbreaking cartoon team of Bert and Harry Piels was replaced by a simple jingle, ending one of the most unconventional and creative advertising campaigns of all time. Here is a sampling of some of UPA's best Bert and Harry Piels commercials...

Bert and Harry Piels
Bert and Harry Piels Commercials (UPA/1955-57)
(Quicktime 7 / 17.2 megs)

PLEASE NOTE The text and media files on the ASIFA-Hollywood Animation Archive Blog are not to be duplicated, redistributed or hosted on other websites without the prior written permission of the Board of Directors of ASIFA-Hollywood.

In particular, notice how the animation of the characters follow the inflections in the voice tracks and how brilliantly Bob & Ray are at creating unexpected timing and humor. When was the last time you saw a suicide gag in a TV commercial?!

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Thursday, March 13, 2008

Filmography: UPA's Man On The Land 1951

This post is just the tip of the iceberg... see reason number 7 on our The Top Ten Reasons To Support The A-HAA for links to more great cartoons to study.

Our server is maxed out right now, so the movie file may take a while to load. Check back a little later and it will be a lot smoother. You've already got the ASIFA-Hollywood Animation Archive in your bookmarks... Right?

UPA Man on the Land
We received a surprise in the mail today from Archive supporter James Tucker- a DVD of great fifties industrial films, including UPA's groundbreaking Man On The Land. This film includes animation by Pat Matthews, Grim Natwick and Art Babbitt, but animation isn't the primary attraction here. It's the drop dead brilliant layouts by Director Bill Hurtz, Associate Director Art Heinemann and background artists Bob Dranko, Boris Gorelick and Paul Julian (among others). Just about every setup in this film is strong enough to be an illustration in a book. Check out the depth and lighting in these backgrounds. They may be painted flat, but they sure aren't composed flat. If this sort of design sensibility was applied to a cartoon with vivid characters, humor and entertainment value, wouldn't it be incredible? (Like this!)

UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land
UPA Man on the Land

UPA Man On The Land
This is a large file, so allow yourself some time before clicking on the link.

Man On The Land (UPA/1951)
(Quicktime 7 / 16 minutes / 35 megs)

PLEASE NOTE The text and media files on the ASIFA-Hollywood Animation Archive Blog are not to be duplicated, redistributed or hosted on other websites without the prior written permission of the Board of Directors of ASIFA-Hollywood.

It's great folks like James Tucker that make sure that cartoons like this aren't lost and forgotten. We all owe him a big thank-you for sharing his film collection with us at the ASIFA-Hollywood Animation Archive.

If you found this article to be interesting, see also... John Sutherland's Rhapsody of Steel, Artzybasheff's Machinalia, The Alvin Show Pilot Storyboard, Jules Engel's Alvin Show Color Keys, UPA Done Right, Early 50s UPA Model Sheets, Herb Klynn The Shrimp, and Grim Natwick's Post UPA Commercials.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Wednesday, February 06, 2008

Update: John Sutherland's Rhapsody of Steel

This post is just the tip of the iceberg... see reason number 7 on our The Top Ten Reasons To Support The A-HAA for links to more great cartoons to study.

John Sutherland Rhapsody of Steel
We received a surprise in the mail today from Archive supporter, Kevin Kidney- a DVD of John Sutherland's landmark industrial film, Rhapsody of Steel. For more information about this great film, see our previous post.

Rhapsody of Steel
This is a very large file, so allow yourself some time before clicking on the link.

Rhapsody of Steel (Sutherland/1959)
(Quicktime 7 / 22 minutes / 50.5 megs)

PLEASE NOTE The text and media files on the ASIFA-Hollywood Animation Archive Blog are not to be duplicated, redistributed or hosted on other websites without the prior written permission of the Board of Directors of ASIFA-Hollywood.

If you found this article to be interesting, see also... John Sutherland's Rhapsody of Steel, Artzybasheff's Machinalia, The Alvin Show Pilot Storyboard, Jules Engel's Alvin Show Color Keys, UPA Done Right, Early 50s UPA Model Sheets, Herb Klynn The Shrimp, and Grim Natwick's Post UPA Commercials.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Friday, January 11, 2008

Filmography: John Sutherland's Rhapsody of Steel

This post is just the tip of the iceberg... see the bonus reason on our The Top Ten Reasons To Support The A-HAA for links to more great posts featuring animation art.

John Sutherland Rhapsody of Steel
Today we scanned a read-along storybook adaptation of John Sutherland's industrial film, Rhapsody of Steel (1959). Sutherland's studio was very influential in the mid-1950s, employing some of the best designers in the business. This film is no exception. Legendary stylists Eyvind Earle (Sleeping Beauty, Pigs is Pigs) and Maurice Noble (Duck Dodgers, How The Grinch Stole Christmas) collaborated on Rhapsody of Steel, and you can see evidence of both their hands everywhere in these pages. (Earle in the landscapes and textures, Noble in the bold primary and secondary colors...)

Time Magazine said of this film...
Rhapsody of Steel, a 23-minute animated cartoon that cost $300,000, is one of those rare industrial films with enough specific quality and general interest to play the commercial circuits. In the next few months it will be shown as an added attraction in several thousand U.S. movie houses. Made by former Disney Staffer John Sutherland, Rhapsody sets out to tell a sort of child's history of steel from the first meteor that ever hit the earth to the first manned rocket that leaves it, and most of the time Moviemaker Sutherland proves a slick entertainer and a painless pedagogue. Unhappily, the music of Oscar-Winning Dmitri Tiomkin, who is probably the world's loudest composer, bangs away on the sound track like a trip hammer. But the picture's pace is brisk, its tricks of animation are better than cute, and the plug, when the sponsor slips it in on the final frame, is modestly understated: "A presentation of U.S. Steel."
I have included a Quicktime of Rhapsody of Steel at the bottom of this post, and you can find many other John Sutherland fIlms at Archive.org. This book suffers from little tiny pictures and oceans of white space, so I've enlarged a bunch of the pictures so you can see them better.

John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
John Sutherland Rhapsody of Steel
Courtesy of Archive supporter, Kevin Kidney, here is a video of the film for you to view...

Rhapsody of Steel (Sutherland/1959)
(Quicktime 7 / 22 minutes / 50.5 megs)

PLEASE NOTE The text and media files on the ASIFA-Hollywood Animation Archive Blog are not to be duplicated, redistributed or hosted on other websites without the prior written permission of the Board of Directors of ASIFA-Hollywood.

Here's a great post by Michael Sporn on Eyvind Earle.

If you found this article to be interesting, see also... Artzybasheff's Machinalia, The Alvin Show Pilot Storyboard, Jules Engel's Alvin Show Color Keys, UPA Done Right, Early 50s UPA Model Sheets, Herb Klynn The Shrimp, and Grim Natwick's Post UPA Commercials.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Tuesday, January 08, 2008

Biography: Lu Guarnier 1914-2007

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

Lu Guarnier

Michael Sporn reported today that animator, Lu Guarnier passed away on December 29th. (Read his post here.) He writes...
Tissa David told me that the UPA studio was one long space that was divided into cubicles. She called them “stalls” like horses would occupy at a racetrack. Grim Natwick, Tissa and Jack Schnerk shared the end corner cubicle. The only one who had his own space and the only one to have a window was Lu Guarnier.
Here are the studio gag drawings relating to Lu's window...

Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier
Lu Guarnier

If you enjoyed this post, see... Grim Natwick Exhibit: The Modern Era (UPA and beyond), UPA Model Sheets, Grim Natwick's Post-UPA Commercials, UPA Done Right

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Friday, December 28, 2007

2007 Review: 2 Grim Natwick

As the ASIFA-Hollywood Animation Archive completes its second year in operation, it's time to review the accomplishments of the past year. Here's a countdown of the ten most important subjects we've covered in 2007. See if your list matches mine. (View the complete list.) Click on the links to read more on this topic.

Grim Natwick

NUMBER 2: GRIM NATWICK

The ASIFA-Hollywood Animation Archive is pleased to present an exhibit of material from the collection of legendary animator, Grim Natwick. If you are in the area, stop by to see the exhibit.

Grim NatwickGrim Natwick is undoubtedly one of the most influential animators who ever lived. His career spanned the entire history of animation- from its earliest days in New York to Richard Williams' Cobbler and the Thief in recent times. Grim worked at many of the major studios- Hearst, Fleicher, Iwerks, Disney, Lantz, UPA, Jay Ward, Melendez and Richard WIlliams. He animated in every style, but was able to maintain his own personal flavor, regardless of whether he was animating for modern studios like UPA or cartoony ones like Fleischer. If one had to define the single element that set his animation apart, it would have to be that his characters always seemed to have a genuine spark of life.

Grim NatwickGrim NatwickGrim was a friend of mine. I spent many entertaining afternoons with him on his porch, listening to his memories of "the old days". Grim remembered everything. I once mentioned the name of an assistant animator he worked with at Fleischer. Grim not only recalled working with him more than half a century before, he remembered his bowling scores! When Grim passed away at the ripe old age of 100, his family asked me to organize his artwork. Whenever Grim left a studio, the contents of his desk was emptied into boxes and sent off to his storage locker in Missouri. When all of the boxes arrived for sorting at his apartment in Santa Monica, I was astonished to find thousands and thousands of drawings- amazing examples from a career that spanned more than 75 years.

Grim Natwick
The drawings that were most precious were the gag drawings and caricatures that grew on the walls of the studios like leaves on a tree. There were also many important sketches documenting Grim's thought process- the roughs that were usually thrown in the trash after a job was completed. These are the drawings that make up this exhibit. I hope this exhibit gives you a clear idea of who Grim Natwick was as an artist and as a person. -Stephen Worth



THE ONLINE EXHIBIT CATALOG


Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

GRIM NATWICK'S SCRAPBOOK
An Exhibit Presented By The ASIFA-Hollywood Animation Archive
2114 W Burbank Bl
Burbank, CA 91506
Now Showing, Tuesday through Friday 1pm to 9pm

Follow this series of posts over the course of this coming week. I think you'll be amazed at the versitility and creativity of this great artist. Stop by and see the exhibit soon.

Many thanks to the Walter Lantz Foundation for providing the facilities for this exhibit, and to the Walt Disney Animation Research Library for providing the mattes.

Go To Number 1 on the list of Top Ten Subjects of 2007

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
,

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Thursday, December 27, 2007

2007 Review: 7 Modern Animation

As the ASIFA-Hollywood Animation Archive completes its second year in operation, it's time to review the accomplishments of the past year. Here's a countdown of the ten most important subjects we've covered in 2007. See if your list matches mine. (View the complete list.) Click on the links to read more on this topic.

Modern Animation
From Early 50s Disney Christmas Cards February 10th, 2007

NUMBER 7: MODERN ANIMATION

Cartoon ModernCartoon ModernAmid Amidi's great book, Cartoon Modern: Style and Design in 1950s Animation stirred up a recent revival of interest in 1950s stylized animation. Just about every animation related blog had posts dealing with the subject. Back in May, a firestorm of controversy erupted around a fascinating series of articles on John Kricfalusi's blog, All Kinds of Stuff.

John K's Old Navy Commercials
More than any other animator, John K is responsible for bringing stylized animation back to television. The Log commercials on The Ren & Stimpy Show and John's more recent commercials for Old Navy (pictured above) were masterful homages to what Amid terms "Cartoon Modern". But John's interest in the style isn't without criticism. His comments about the dominance of design over entertainment value in the theatrical cartoons of UPA resulted in one of the most stimulating and provocative discussions of animation theory in some time. The informed and impassioned arguments on both sides of the issue spilled over into Michael Sporn's Splog and Amid's Cartoon Brew.

UPA Done Right
My own volley in the battle over UPA was titled...
Design: UPA Done Right May 24th, 2007

Criticism of modern animation isn't without precident... Mark Mayerson posted a blistering analysis by one of the founders of the UPA style, Chuck Jones...

Chuck Jones on Modern Animation
Chuck Jones On Modern Animation March 11th, 2007

Other posts this year that featured the modern style were...
I'm sure there will be many more discussion of this interesting topic in the coming year.

Go To Number 6 on the list of Top Ten Subjects of 2007

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Friday, November 09, 2007

Exhibit: Grim Natwick's Scrapbook Index

Grim Natwick
Feel free to bookmark this page as a "jump page" to read the articles on Grim Natwick in order.

Please help us spread the word about this exhibit. Tell your friends. Post about it to your blogs. Thanks!
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Thursday, November 08, 2007

Exhibit: Grim Natwick's Caricatures And Gag Drawings

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

Grim Natwick
Grim Natwick with his "kid assistant",
Chuck Jones (Iwerks/1933)


PART FOUR: THE GREATEST ANIMATOR
WHO EVER LIVED

Like most animators, Grim Natwick had a unique sense of humor. He was famous for his limericks, scribbled in on the margins of his animation drawings. Here are a couple of doozies by Grim...

CaricatureCaricatureI've broken my friendship with Babbitt
Because of his slovenly habit
Of eating out loud
And I've never been proud
Of his nibbling bones like a rabbit!

"It's true!" said the painter to the prude
"I sketch all my ladies in the nude
A dress is OK
For a window display
But on my girls, it wouldn't improve."

A nail sitting Hindoo said "I
Have perched here and gazed at the sky
Till I've punctured my hide
Fillagreed my back side
I'm damned if I've ever known why!"

Grim Natwick
Grim prized his studio gag drawings above all the others in his collection. He described how they came to be for me one day...

Grim Self CaricatureGrim Self Caricature"At Lantz, we all worked very hard. But occasionally, we would need to take a break and have fun. One of us would draw a quick caricature of one of the other animators, or do a cartoon on a funny situation that had taken place. He'd tiptoe out into the hallway and pin it up on the board and sneak back to his desk. Pretty soon, someone else would come along and see the drawing and run back to his desk to answer the gag, pinning up their sketch on the board alongside the other one. By the end of the day, the board would be covered with funny drawings. We'd pull them all down and start all over again the next day."

THE ANIMATOR & HIS ASSISTANT
A Series Of Studio Gag Drawings From UPA NY (ca. 1955)

As an "animation historian", I've never been as interested in the dates and figures related to animation as much as the process- and how it felt to be a part of a golden age studio. These sketches give a clear indication of that, better than words could ever tell...

Animator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY
Animator and Assistant UPA NYAnimator and Assistant UPA NY

CONCLUSION

CaricatureCaricatureWell... It says "conclusion" up there, so I better get to telling you why Grim Natwick was the greatest animator who ever lived. I don't know how many readers of this blog have had a chance to digest all of my articles from this week. It certainly has been very difficult to summarize a career as long and varied as Grim Natwick's. I had always intended to write a book on Grim, but the weblog may actually be the best format for telling his story.

Books on animation history are usually organized by studio. If you read Leonard Maltin's great book, Of Mice & Magic, Grim Natwick's name is sprinkled throughout six chapters. That might give you the idea that Grim was a marginal figure who moved around a lot. But when you read his life story chronologically- not inserted into six separate chapters- you realize that Grim's life story IS the story of the history of animation. The history of animation isn't the story of studios and characters- it's the story of the artists whose talents created the magic up there on the screen.

Grim Natwick was the greatest animator who ever lived. But I still haven't told you why yet!

CaricatureCaricatureGrim loved to tell long, convoluted stories that would inevitably ramble back around to his point. Here's a story like that...

ASIFA-Hollywood heard that Grim was in town and was celebrating a birthday, so we threw a party for him. As he was blowing out the candles, Grim announced that he was pleased to spend his 100th birthday in such fine company. Everyone in the room gasped. No one had any idea that it was Grim's 100th birthday. The room burst into applause. Antran Manoogian, the president of ASIFA-Hollywood drove Grim home after the party. In the car, Grim was uncharacteristically quiet and sheepish. He finally said, "Young man, I have a confession to make... I told everyone that I was 100, but I'm only 97." Antran laughed and promised Grim that ASIFA would throw him an even better party in three years- the best birthday party ever.

Antran kept that promise. when Grim turned 100, ASIFA threw a huge celebration at the Sportsman's Lodge in Studio City. Hundreds of people attended, including co-workers from every studio Grim ever worked with. Grim described it as "the most illustrious gathering of animators since Winsor McCay's testimonial dinner in the late 1920s". At the end of the evening an announcement was made for all of Grim's former coworkers and assistants to gather on the stage for a photo. Animator, Michael Sporn recently posted this photo...

Grim Natwick's Birthday Party
Grim Natwick's Birthday Party
Grim By ChuckGrim By ChuckThree of Grim's former assistants were chosen to address the audience that evening... Walter Lantz (Hearst), Chuck Jones (Iwerks) and Marc Davis (Disney). All three spoke of Grim's generosity and friendship. They credited Grim with teaching them their trade and inspiring them to become better artists. Those three men weren't alone in that. Dozens of other great animators... Bill Littlejohn, Irv Spence, Willard Bowsky, Berny Wolf, Tissa David, Shamus Culhane- too many to mention- all traced their own accomplishments back to Grim's example when they were just starting out. Grim's "kid assistants" went on to form the artistic core of every major animation studio in the United States.

Grim is the greatest animator who ever lived, not just for his own accomplishments, but for what he shared with the people he worked with. Animation was never just a job to him. It was his passion. He instilled that passion in his assistants, and those assistants went out into the world and became great themselves. Grim Natwick was the catalyst who made the entire history of animation possible. That's why he is the greatest animator who ever lived.



EXHIBIT CATALOG: GRIM NATWICK'S CARICATURES & GAG DRAWINGS

Grim Natwick
Top Row: Caricatures of Grim (left to right) Self caricature* (ca.1926/Hearst) / Self caricature with assistant, Chuck Jones* (1933/Iwerks) / Caricature of Grim on studio outing to Catalina by Chuck Jones (1933/Iwerks) / Caricature of Grim in his fancy suit (ca. 1942/Lantz) / Caricature of Grim at his "studies in Vienna" possibly by Art Heinemann (UPA ca.1955)

Middle Row: (left to right) Two sketches depicting the love/hate relationship between Emery Hawkins and Grim Natwick* (ca. 1944/Lantz) / Bill Nolan at the Krazy Kat Studio* (ca. 1926) / Studio gag drawing (ca. 1959/Robert Lawrence) / Studio gag drawing* (ca. 1936/Disney)

Bottom Row: Tony Sgroi and "Bugs" Hardaway (ca. 1947/Lantz) / Manny Gould* & Sammy Stimpson* (ca. 1926/Krazy Kat Studio) / Bill Nolan with a cold* (ca. 1919/Hearst) / top: Dick Lundy* (ca. 1936/Disney) bottom: Freddie Moore* (ca. 1936/Disney) / Studio gag drawings* (ca. 1929/Fleischer) / Caricatures of Jack Carr* (ca.1923/Krazy Kat Studio)

* denotes a drawing by Grim Natwick




Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

GRIM NATWICK'S SCRAPBOOK
An Exhibit Presented By The ASIFA-Hollywood Animation Archive
2114 W Burbank Bl
Burbank, CA 91506
Now Showing, Tuesday through Friday 1pm to 9pm

Many thanks to the Walter Lantz Foundation for providing the facilities for this exhibit, and to the Walt Disney Animation Research Library for providing the mattes.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
,

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Wednesday, November 07, 2007

Exhibit: Grim Natwick In The Modern Age

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

PART THREE: GRIM NATWICK AND MODERN ANIMATION

Grim Natwick
It's important to keep in mind Grim's age when you look over his career. When he animated Snow White, he was one of the oldest artists at the Disney studio- 49 years of age. When his former assistant from Iwerks, Stephen Bosustow convinced him to join UPA in 1950, he was sixty. Most animators of his generation were thinking of retirement, or coasting on their past accomplishments until their pensions came through... but not Grim. He dove into the stylistic revolution of UPA with both feet. Grim animated on the early Magoo cartoons, as well as one-shots like "Rooty Toot Toot" and "Gerald McBoing Boing". In the early 50s, he was sent to New York as the keystone animator for UPA's East coast office, where he animated many commercials and industrial films for the company, along with his assistant Tissa David.

Click to see Grim's  UPA model sheets
When UPA NY shut its doors, Grim worked at various New York commercial studios like Ray Favella and Robert Lawrence Productions. He animated on the first television cartoon series, Crusader Rabbit, and later took in work from Jay Ward and Bill Scott on the George of the Jungle program. He freelanced for Melendez and Duane Crowther's Duck Soup Producktions, eventually settling in with director, Richard Williams. He animated on Raggedy Ann & Andy and travelled to the UK to teach while working on Cobbler & the Thief. He continued to draw into his early 90s, until his failing eyesight made it difficult.

Click to see Grim's post UPA commercialsClick to see Grim's post UPA commercialsOne afternoon, as I sat with Grim on his front porch, he casually mentioned that he had been told that there were machines that animated- computers. He wondered aloud "how they manage to get the machines to hold a pencil" and expressed an interest in finding out more about it. So I called my friend Charlie Gibson, who was a partner at Rhythm & Hues in Hollywood. I arranged for Grim to take a tour of their studio the following week.

50s TV Commercial50s TV CommercialWhen we arrived, we found the entire staff of R&H standing in the lobby waiting for us. Charlie showed Grim their machine room and demo reel, and sat him down at a workstation to see how wireframe characters are posed. After a few minutes working with the mouse, Grim leaned back in his chair and said, "I've seen some amazing things here today that I never would have imagined possible. I don't pretend to understand everything I've seen, but I have a basic idea of what you do here. I have just one question to ask you... When I animated Snow White or Mickey Mouse, I had certain tricks to put the personality of the character across... a gesture, the raising of an eyebrow, a bit of acting... How do you do that sort of thing with your computer?"

50s TV Commercial50s TV CommercialThe room went silent. Charlie paused for a moment and replied, "Well, Grim, you just put your finger on the thing we struggle with every day... Computer animation is still very new. We're constantly learning as we go. To answer your question, we study classic cartoons to learn those secrets from great animators like you."

In the space of an afternoon, Grim had gone from "How do they get the machines to hold a pencil?" to putting his finger on the main issue facing CGI animators. He was truly a remarkable man.



EXHIBIT CATALOG: GRIM NATWICK IN THE MODERN AGE

Grim Natwick
Top Row: A Selection Of Natwick Animals (left to right) Chicken character designs from "Solid Ivory"* (Lantz/1947) / Lion doodle (after Jones' "Inki & The Lion")* (ca. 1947) / Tiger studio gag drawing* (ca. 1944) / Character design for Lantz Wartime cartoon (ca.1943) / Concept for children's book* (ca. 1947)

Middle Row: 1950s Commercials (left to right) Character design (ca.1959) / Self caricature of layout artist Art Heineman (UPA ca.1952) / Studio gag drawing depicting an animator being replaced by children cutting out paper dolls (UPA ca.1952) / Model drawing of Bert Piels (Piels Beer) by Tissa David from Grim Natwick animation (UPA ca. 1955) / Model drawings from unknown commercial by Tissa David from Grim Natwick animation (UPA ca.1955)

Bottom Row: Studio Gag Drawings Self caricature by Bill Melendez (ca. early 60s) / Studio gag drawing depicting Bill Scott explaining to a West coast animator how to dress like an East coast animator (UPA NY ca. 1952) / Three studio gag drawings by Bill Scott depicting the relationships between Grim Natwick, John Hubley and Scott (UPA NY ca. 1952)

* denotes a drawing by Grim Natwick


Next Chapter: THE GREATEST ANIMATOR WHO EVER LIVED (Studio Gag Drawings & Caricatures)



Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

GRIM NATWICK'S SCRAPBOOK
An Exhibit Presented By The ASIFA-Hollywood Animation Archive
2114 W Burbank Bl
Burbank, CA 91506
Now Showing, Tuesday through Friday 1pm to 9pm

Many thanks to the Walter Lantz Foundation for providing the facilities for this exhibit, and to the Walt Disney Animation Research Library for providing the mattes.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
,

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Tuesday, November 06, 2007

Exhibit: Grim Natwick- Golden Age Animator

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

PART TWO: GRIM NATWICK IN ANIMATION'S GOLDEN AGE

Grim Natwick
In California, Walt Disney had seen some of Grim Natwick's animation of Betty Boop in "The Bum Bandit" and sent his brother Roy to New York to convince him to join them in Hollywood. Ub Iwerks had just left Disney to form his own studio, and an experienced animator was sorely needed to take his place. Roy Disney made Grim a remarkably generous offer, but Grim wasn't sold on going to work for the Disney brothers. He spoke to his friend Ted Sears on the West coast and was advised that Walt Disney was just a businessman- Iwerks had been the real creative core of the studio. So Grim decided that Iwerks' new studio was the place for him.

Click to Read Disney's Offer
Click to read Disney's offer to Grim.

Click to hear an audio interview with Grim about IwerksClick to hear an audio interview with Grim about IwerksSeveral of Grim's former assistants and co-workers from Hearst and Fleischer were already working for Iwerks. Grim phoned Ub and offered his services, agreeing to work for less than half what Roy Disney had offered him. When Grim arrived at Iwerks, he was so accustomed to leading the crew of young animators, he hit the ground running. Ub had lost interest in animation at this point, and willingly handed over the day to day direction of the cartoons to Grim, while he focused on tinkering in his workshop behind the studio.

At Iwerks, Grim got the opportunity to direct, making a clear mark on films like "Jack Frost", "Room Runners", "Stratos Fear" and "Aladdin's Lamp". But he always loved a challenge. When Grim heard that Disney was planning a feature length cartoon based on Snow White and the Seven Dwarfs, he knew he had to be a part of it. Ub offered him a full partnership in the studio to entice him to stay on, but money wasn't Grim's primary concern. Animation was. Grim reluctantly said goodbye to his friends at Iwerks and joined the Disney studios.

Natwick At Iwerks
Snow White Concept Drawing By NatwickSnow White Concept Drawing By NatwickGrim's first animation for Disney was the female lead in "Cookie Carnival". He received great praise from Walt for his work, and was assigned the female lead in the upcoming feature, Snow White to animate. Grim was given some of the studio's top assistants to work with- most importantly, Marc Davis, Les Novros and Jack Campbell. By the end of the picture, he had animated over 120 scenes, with six assistants working under him, producing as much as 35 feet of finished animation a week!

Grim's tenure at Disney was not without turmoil, however. Ham Luske had been promised the character of Snow White before Grim arrived at the studio, and he considered Grim's assignment to be an incursion on his territory. Although Luske had the directing animator credit on the film, he had little direct interaction with Natwick's unit. There was considerable tension on the lot between Walt's boys- the animators who had been with Disney for years- and the East coast animators who had been hired for the feature. Grim paid no mind to it, focusing on his work, but the bad feelings would eventually boil over.

Snow White Concept Drawing By NatwickSnow White Concept Drawing By NatwickGrim's assistant, Jack Campbell showed promise and wanted to animate, so he was allowed to move to Luske's unit as an animator. There are three Snow Whites in the finished picture... Luske's, Campbell's and Natwick's. Luske's girl is doll-like and close in style to the female leads in the Silly Symphony series (the scene with the bluebird in the forest is a good example), Campbell's girl showed a strong influence of rotoscope (the scene at the wishing well). Natwick's Snow White is the most lifelike and alive (the sequences where she investigates the Dwarf's cottage, the house cleaning scenes, the dancing scenes and the "Someday My Prince Will Come" sequence).

Natwick At Disney
While Grim was putting in many hours of unpaid overtime, Dave Hand, the director, had promised a him bonus if the picture was a hit. But when the bonus checks went around, Grim was passed over, despite the fact that he was one of the key animators on the film. He contested the oversight with the paymaster and requested a copy of the draft to make a list of the scenes he had animated. He was disgusted to find that Luske's name had been substituted for his own on scenes Grim himself had animated. When Max Fleischer called to invite Grim to join him at his new studio in Florida, Grim left Disney without a second thought. The paymaster had arranged for a token bonus, but Grim didn't even bother to pick it up.

Natwick At Disney
Looking back on the situation many decades later, Grim felt that perhaps he should have swallowed his pride and stayed on with Disney to work on Fantasia and Pinocchio. Gulliver's Travels wasn't Natwick's best work. He didn't have the support of talented assitants like Marc Davis, and the application of the rotoscope was much more limiting than it had been at Disney. But after the political struggles at Disney, the Fleischer Studio felt like home, and Grim enjoyed the company of his co-workers.

Grim Natwick
Grim Natwick Concept Drawing
For "Flies Ain't Human" (1941)

One afternoon, Max Fleischer visited Grim in his office and asked him to animate a sequence of Betty Boop for "old time's sake". He explained that Betty had been a great asset to the studio, but the series had run its course, and this was to be the final Betty Boop cartoon. (The cartoon in question was most likely "Musical Mountaineers".) Max expressed his appreciation and offered to make a gift of the character to Grim upon the completion of the film. Not knowing anything about the legalities of transferring ownership of a property, Grim did nothing about it. But years later, he read in the trades that the rights to Betty Boop had been sold by the Fleischers to King Features Syndicate for a great deal of money. Grim sued, but he had nothing in writing and lost the case. Although some writers have tried to belittle Grim's contribution to the creation of Betty Boop, saying that his part was minimal, history bears out the fact that the character was 100% the creation of Grim Natwick.

Grim Natwick At Lantz
Grim Natwick At LantzGrim Natwick At LantzWorld War II made it difficult to find work as an animator, but Grim's old friend Walter Lantz was producing animated training films for the War Department. Grim returned to Hollywood to work for Lantz, where he had the opportunity to reunite with longtime friends like Shamus Culhane and Dick Lundy. In fact, Grim picked up his lunchtime game of horseshoes with storyman "Bugs" Hardaway right where they had left it when he left Iwerks ten years earlier! Lantz's friendly, family atmosphere appealed to Grim, but he didn't become complacent. He reinvented his style to suit the brash, slapstick style of animation at the time, and succeeded in creating some of the finest animation ever produced at Lantz.

Grim Natwick At Lantz
Lantz Animators in 1944 (Back Row: Paul Smith, Grim Natwick, Sidney Pillet, Bernard Garbutt Front Row:Les Kline, Shamus Culhane, Pat Matthews, Dick Lund, Emery Hawkins)

Grim's earliest work at the studio included "Take Heed Mr. Tojo" starring Hook, and "Enemy Bacteria", one of the most successful Wartime training films. His great animation for Dick Lundy and Shamus Culhane stood out in films like "Who's Cookin' Who", "Bathing Buddies", "Ski For Two" and "Solid Ivory". In his autobiography, Walter Lantz cited Natwick as the best animator he ever had the pleasure of working with.

Grim Natwick At Lantz



EXHIBIT CATALOG: GRIM NATWICK GOLDEN AGE ANIMATOR

Grim Natwick
Top Row: (left to right) Girl doodles* (ca. 1936) / Snow White Animation Rough* / Left: Character designs from "Funny Face"* (1933) Right: Animation drawing from "Stormy Seas"* (1932) / Studio gag drawing from Iwerks / Tracings from Natwick Animation of Wally Walrus from "The Beach Nut" (1944)

Middle Row: (left to right) Girl doodle (ca. 1936) / Girl doodle (ca.1940) / Studio gag drawing depicting Ub Iwerks as a boy playing hookey from school* / Studio gag drawing for Art Turkisher* / Character designs from "Enemy Bacteria"*

Bottom Row: Character design for Miss X from "Abou Ben Boogie"* (1944) / Caricature of Lantz Ink & Paint girl / Character designs (ca. 1940) / Character design for "Sliphorn King of Polaroo" (1945) / Animation drawing from "Abou Ben Boogie"* (1944) / Animation drawing from "Who's Cookin' Who?"* (1946)

* denotes a drawing by Grim Natwick


Next Chapter: GRIM NATWICK IN THE MODERN AGE (UPA and beyond)



Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

GRIM NATWICK'S SCRAPBOOK
An Exhibit Presented By The ASIFA-Hollywood Animation Archive
2114 W Burbank Bl
Burbank, CA 91506
Now Showing, Tuesday through Friday 1pm to 9pm

Many thanks to the Walter Lantz Foundation for providing the facilities for this exhibit, and to the Walt Disney Animation Research Library for providing the mattes.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
,

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Saturday, November 03, 2007

Exhibit: Grim Natwick In New York

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

PART ONE: GRIM NATWICK'S EARLY YEARS

Grim Natwick
Grim Natwick's career in animation began in 1917 at International Film Service Productions, managed by Gregory LaCava. The studio was owned by William Randolph Hearst, who wanted to exploit his comic strip characters in the new medium of the animated cartoon. LaCava had been lured away from Raoul Barre's studio where he had been working as an animator. His organizational skills were put to good use setting the studio on the right track, but he was having trouble finding experienced animators. He did however, know of a great draftsman who was working as a sheet music illustrator- a classmate from art school...

Grim NatwickGrim NatwickLaCava enlisted Grim to help out for "for two weeks or so" until he could locate experienced animators. Grim's first task was to animate a racehorse in a Happy Hooligan cartoon. He spent more than a week on the sequence experimenting and struggling, and at the end of the two weeks, he was ready to quit. But LaCava told him that Hearst would pay him the unheard of amount of $100 a week if he would stay on. Money talked, and ultimately, Grim took to animation like a duck to water. The two weeks ended up stretching into over seven decades.

Click to see Grim's anatomy studiesClick to see Grim's anatomy studiesAround 1920, Grim took a few years off to study art in Vienna- drawing from life, landscape painting, portraiture- a full classical art education. He returned to New York a much stronger artist than he had left. International Film Service no longer existed, but Bill Nolan had organized a studio to produce Krazy Kat cartoons. The series bore little resemblence to George Herriman's classic comic strip. The animation was done using the "slash system" and animators were expected to not only assist their own scenes, but to ink them as well. The artists at the Krazy Kat Studio at this time included some of the best in New York, two of whom- Walter Lantz and Jimmie (Shamus) Culhane- would work with Grim again much later in his career.

Grim NatwickGrim NatwickIn 1929, Grim joined the Fleischer Studios. Fleischer had just made the transition from silent films to sound, and was abandoning the high contrast inked look of the Out of the Inkwell cartoons for a more rounded style with a full range of gray tones. Disney had just raided the studio for talent, taking several key animators, including Dick Huemer, back to California with him. A few months later Ted Sears headed West. Grim was left with a group of inexperienced, but enthusiastic and talented young artists. He quickly whipped the crew into shape and provided the Fleischers with some of the most imaginitive animation ever produced at the studio. We've featured two cartoons from this period here in the past... Swing, You Sinners and Mariutch, both from 1930.

Grim NatwickGrim NatwickOne day, Dave Fleischer handed Grim a photograph of singer, Helen Kane and asked him to design a caricature. Fleischer had found a sound-alike, and planned to use her in the upcoming Talkartoon, "Dizzy Dishes". Grim exaggerated Kane's wide eyes and rosebud mouth, creating a slightly coarse, but strikingly original design. A few weeks later, Dave asked Grim to design a girlfriend for Bimbo to star as the "fair young maiden" in a cartoon adaptation of the popular song, "Barnacle Bill the Sailor". Grim streamlined and refined his caricature of Kane for the part. But Dave Fleischer objected, insisting that since Bimbo was a dog, his girlfriend should also be a dog. Grim quickly sketched Betty Boop's head on a four legged canine body. He held up the drawing next to the pretty girl design, and asked, "Which would you rather have as your girlfriend? A girl? Or a dog?" Dave laughed and agreed that the pretty girl was the right choice.

Grim Natwick



EXHIBIT CATALOG: GRIM'S EARLY YEARS

Grim Natwick
Top Row: Animation From Hearst & The Krazy Kat Studio (left to right) Drawing from "Judge Rummy" cartoon* (ca. 1918) / Concept sketch for unproduced series based on Cliff Sterrett's "Polly & her Pals"* (ca. 1926) / ibid* / ibid* / Self portrait of Grim Natwick* (ca. 1926)

Middle Row: Animation From Fleischer (left to right) Animation drawings from "Mariutch"* (1930) / Animation drawing from unknown film* - Animation drawing from "Mariutch"* / Animation drawings from "Swing, You Sinners"* (1930) bottom dwg- collection of Kent Butterworth / Character designs for Bimbo* (ca. 1930) / Character designs for Bimbo in "Barnacle Bill The Sailor"* (1930) / Caricature of Grim Natwick by Rudy Zamora - Self portrait of Grim Natwick* (ca. 1930)

Bottom Row: Anatomy Studies After Bridgeman* (ca. 1920)

* denotes a drawing by Grim Natwick


Next Chapter: GRIM NATWICK, GOLDEN AGE ANIMATOR (Iwerks, Disney, Lantz)



Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

GRIM NATWICK'S SCRAPBOOK
An Exhibit Presented By The ASIFA-Hollywood Animation Archive
2114 W Burbank Bl
Burbank, CA 91506
Now Showing, Tuesday through Friday 1pm to 9pm

Many thanks to the Walter Lantz Foundation for providing the facilities for this exhibit, and to the Walt Disney Animation Research Library for providing the mattes.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
,

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Thursday, November 01, 2007

Exhibit: Grim Natwick's Scrapbook Introduction

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

Grim Natwick
The ASIFA-Hollywood Animation Archive is pleased to present an online exhibit of material from the collection of legendary animator, Grim Natwick. If you are in the area, stop by to see the exhibit.

Grim NatwickGRIM NATWICK'S SCRAPBOOK

INTRODUCTION

Grim Natwick is undoubtedly one of the most influential animators who ever lived. His career spanned the entire history of animation- from its earliest days in New York to Richard Williams' Cobbler and the Thief in recent times. Grim worked at many of the major studios- Hearst, Fleicher, Iwerks, Disney, Lantz, UPA, Jay Ward, Melendez and Richard WIlliams. He animated in every style, but was able to maintain his own personal flavor, regardless of whether he was animating for modern studios like UPA or cartoony ones like Fleischer. If one had to define the single element that set his animation apart, it would have to be that his characters always seemed to have a genuine spark of life.

Grim NatwickGrim NatwickGrim was a friend of mine. I spent many entertaining afternoons with him on his porch, listening to his memories of "the old days". Grim remembered everything. I once mentioned the name of an assistant animator he worked with at Fleischer. Grim not only recalled working with him more than half a century before, he remembered his bowling scores! When Grim passed away at the ripe old age of 100, his family asked me to organize his artwork. Whenever Grim left a studio, the contents of his desk was emptied into boxes and sent off to his storage locker in Missouri. When all of the boxes arrived for sorting at his apartment in Santa Monica, I was astonished to find thousands and thousands of drawings- amazing examples from a career that spanned more than 75 years.

Grim Natwick
The drawings that were most precious were the gag drawings and caricatures that grew on the walls of the studios like leaves on a tree. There were also many important sketches documenting Grim's thought process- the roughs that were usually thrown in the trash after a job was completed. These are the drawings that make up this exhibit. I hope this exhibit gives you a clear idea of who Grim Natwick was as an artist and as a person. -Stephen Worth



THE ONLINE EXHIBIT CATALOG


Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

Many thanks to the Walter Lantz Foundation for providing the facilities for this exhibit, and to the Walt Disney Animation Research Library for providing the mattes.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
,

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Friday, September 21, 2007

Story: Alvin Show Pilot Board

This post is just the tip of the iceberg... see the bonus reason on our The Top Ten Reasons To Support The A-HAA for links to more great posts featuring animation art.

Alvin Show Pilot Board
This is a very special post. Here is the complete storyboard to the pilot cartoon for The Alvin Show (1961). This is the board that Format Films and Ross Bagdasarian Sr. (aka: David Seville) used to pitch the show to the networks. It was probably done by Disney/UPA storyman, Leo Salkin. Salkin was the Associate Producer on the series and handled a lot of the story duties, working side by side with Bagdasarian to develop both the Chipmunk and Clyde Crashcup cartoons.

Alvin Show Pilot Board
I know that this might look like a checkerboard on your screen at this resolution. I made an extra effort to make the large size images big enough for you to read clearly, so please click on the pages and take the time to sit down and read this from beginning to end. I think you'll be amazed at how well it plays in your head. It's like you're watching the cartoon.

Alvin Show Pilot Board
The drawings are simple, yet funny and expressive. Note how the compositions frame the action clearly, without clutter. Many current TV shows repeat the same oblique two-shot setups over and over. But this board keeps things interesting through clever staging and cutting.This is truly a model for television storyboard artists to follow. Enjoy!

Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
If you found this article to be interesting, see also... Alvin Show: The Whistler Storyboard, Jules Engel's Alvin Show Color Keys, UPA Done Right, Early 50s UPA Model Sheets, Herb Klynn The Shrimp, and Grim Natwick's Post UPA Commercials.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.

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Wednesday, September 12, 2007

Link: Cartoon Modern on UPA Museum Exhibit

UPA Exhibit
Today at Cartoon Modern Amid Amidi has posted a collection of great photographs documenting a 1955 museum exhibit on UPA at the Museum of Modern Art in New York. Check it out!
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Monday, August 13, 2007

Opinion: Bakshi Speaks To CGI Animators

rotoscope
In 1914, Max Fleischer invented the rotoscope as a time and labor saving way of producing animation. He soon came to realize that although the device was a great aid in effects and technical animation, it was a poor substitute for character animation.
motion capture
In 1986, engineer Ernie Blood developed motion capture techniques as a time and labor saving way of producing animation. A decade and several mocap features later, many CGI animators are coming to the same realization that Max Fleischer and his staff had more than a half century ago.

The ASIFA-Hollywood Animation Archive documents the golden age of hand drawn animation, but it isn't intended as a resource exclusively for 2D animators. I encourage CGI artists to think of themselves as animators and build upon animation's rich history instead of reinventing it bit by bit. Animation is animation. Pencils and computers are only tools.

No one today has as much experience with hand drawn animation and rotoscoping than the legendary director, Ralph Bakshi (See related article Bakshi Phone Doodles). I've asked him to speak "animator to animator" to CGI artists and pass along his observations about the things that really count when it comes to animation. -Stephen Worth


Ralph BakshiRalph BakshiBAKSHI SPEAKS TO CGI ANIMATORS

Frame to frame animation eventually came to a grinding end. I'm not sure which generation of young animators were at Disney redoing and relearning the tradition of making boring films and recreating cliched motion when it expired. Except for Jim Tyer, "Modern Animation" and Ralph Bakshi, animation was dying- while doing the same old thing. Big money and animators never really followed Bakshi, "Modern Animation" or Jim Tyer. They just rehashed its past.

Engel at UPA
(Read Chuck Jones' article on the failure of "Modern Animation")

UPA failed because it was nothing more than elitist designers trying to animate on museum walls. Content was unimportant to them, really. Matisse or Picasso were more important. Bakshi was hounded out of the business by controversy. And you'd be surprised how many animation directors at Terrytoons disliked Jim Tyer's work because it didn't look like Disney- or anything else for that matter. Terry kept him on because his weekly footage output was so large.

Bakshi's Lord of the Rings
(See the gallery of images from Lord of the Rings on RalphBakshi.com)

Lord of the Rings was done in rotoscope animation because rotoscope made it physically possible to do it. You couldn't do Lord of the Rings in less than 25 years using traditional animation. Thirty years later- Wow! Along comes the computer... "We can do Disney story animation with another look and sell it back to audiences." Of course, I would have used computers and motion capture if they had been around during my day. But I turned to Tolkien to try to change the kinds of stories animation told. My city films were being thrown out of theaters.

So, what's the argument here? Unless hand-drawn animation finds new creative story approaches and new creative drawn motion exaggerations, it will look as it always looked at the end- faded and drawn. There'll be no great interest for it either. Computer animation has the exact same problem. Computer animation will eventually grow old, just like hand-drawn animation, unless something new happens. It will fall into manneristic boredom if it continues to endlessly redo what's already been done before. The success and the money will always follow the creative artists who take either of these two mediums and do something different with it.

A lot of people remember and love Jim Tyer's animation today because he really did something different with hand-drawn animation. He didn't follow the crowd.

Jim Tyer Animation
(See Jim Tyer's work: Terrytoons: Barnyard Actor / Funny Animal Comics Part One and Part Two


Ralph Bakshi 2007

Ralph Bakshi
At this year's San Diego Comic-Con, I had the honor of hosting an interview with Ralph Bakshi. He had some important things to say to young animators. Watch Ralph take my question and hit it out of the park...



Many thanks to the Bakshi family for their helpfulness and generosity, and to our fantastic videographer, JD Mata.

Feel free to embed the YouTube on your own website. Spread the word! Educators may download a higher resolution copy of this video to burn to DVD for viewing in their classroom.

Read the comments about this video at YouTube, Cartoon Brew and Weirdo's blog on Newgrounds.

Buy Me At AmazonUNFILTERED: The Complete Ralph Bakshi isn't one of those "art books" with postage stamp sized pictures floating in oceans of tasteful white space and huge text blocks of scholarly blather that crowds out the images. It's just pictures, pictures and more pictures... along with just enough text to put them in context. The book is organized to show Ralph's career from his earliest days at Terry-Toons, to his groundbreaking features, to his revolutionary TV work, to his most recent fine art paintings. Even if you think you know all there is to know about Bakshi, this book will grab you by the lapels and shake you and show you things you've never seen the likes of before. Click through the link to pick up the Bakshi book at Amazon.
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Friday, June 22, 2007

Biography: Ward Kimball- Escapader Cum Laude

This post is just the tip of the iceberg... see reason number 4 on our The Top Ten Reasons To Support The A-HAA for links to more great biographies of important artists.

Ward Kimball Escapade
OK. With that picture above, you probably think I've gone off the deep end! But look a little further... This "girlie" magazine from the late fifties has incredible cartoons and illustrations... and an article on the incomparable Ward Kimball!

Ward Kimball Escapade
How the wildest "Old Man" ended up in a men's magazine is anybody's guess. But the article captures Kimball at his peak. And the great illustrations and cartoons in the magazine itself (including a Searle influenced trip to Europe by Schoolhouse Rock designer, Bob Eggers) express the joyful exhuberance of the era. As an added bonus, there's an ad for the Famous Artists Course featuring the inspiring life story of illustrator, Albert Dorne. Enjoy!

Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade
Ward Kimball Escapade

Thanks to archive supporter Gary Francis for sharing this gem with us.

If you enjoyed this article, you'll also want to check out... An Interview With Playboy's Eldon Dedini, John Canemaker on Bill Tytla, Tytla At Terry: Mighty Mouse Meets Jekyll &' Hyde Cat 1940, The Pencil Test of Art Babbitt's Best Scene, our Profile of Carlo Vinci, and Remembering Berny Wolf

Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive

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Thursday, May 24, 2007

Design: UPA Done Right

This post is just the tip of the iceberg... see the bonus reason on our The Top Ten Reasons To Support The A-HAA for links to more great posts featuring animation art.

UPA Done Right
John Kricfalusi's blog, "All Kinds Of Stuff" continues to be the most information packed and eye opening animation resource on the internet. If you haven't visited it lately, you'll want to check out the series of posts John has been writing on the impact of UPA on animation. I guarantee that you've never heard these sorts of opinions anywhere else, and once you digest the concepts, you'll never look at a UPA cartoon the same again.

Wally Walrus vs. UPA Part One
Wally vs. UPA 2: Stylized Cartoonists Take Their Skills For Granted
Wally vs. UPA 3: Walt Craves Respect
Wally vs. UPA Sidebar: Flat Stylized Cartoons I Like
Wally vs. UPA 4: When Milquetoasts Rebel
Wally vs. UPA 5: UPA Bred Worse Imitations
Sidebar: Spumco Stylized Cartoons: 1990

UPA Done Right
Here is just a sample of what John has to say...
If you don't know cartoon history and you just grew up watching Cartoon Network, you might think that this flat stuff is something new and "hip". It's not. It's much older than UPA, and the more graphic styles in cartoons before UPA didn't come with the wimpy trappings. Because of our association with UPA's beginnings, we assume that when we do something in a graphic style, we have to also carry over all the other attributes that came with UPA's particular cartoon vision- the blandness, the wimpy world view, the snootiness.

UPA Done Right
People usually don't analyze or break apart the elements that make up something they like. If we like it we assume that every ingredient in it is equally good. Then when we develop our own styles, we copy the bad with the good. That's what we need ANALYSIS for!

Like many artists, I have tons of influences. There are lots of things that inspire me. I try to figure out why they do and I break them down into their separate ingredients. I then decide which ingredients are the ones that are useful and discard the others that might have just come along with it, but don't actually add anything. There are good things about UPA and Disney- Tex Avery combined them and added his own world view to them and made cartoons more entertaining than either style.

UPA Done Right

John's comments cut like a sword through the "design for design's sake" school of animation. He cites Tex Avery as the one cartoon director who was able to incorporate modern design sensibilities, while still maintaining the entertainment value and humor of classic cartoons. He's dead right. This post reminded me of my favorite series of commercials... which were directed by Avery at Cascade studios and animated by Rod Scribner.

UPA Done Right
Not only is the character design modern in the "UPA style" but the movement has been stylized in a complementary manner. Why don't the current "Flat" cartoons move like this?!

UPA Done Right

KoolAid Spots (Cascade/ca.1960)
(Quicktime 7 / 6.8 megs)

PLEASE NOTE The text and media files on the ASIFA-Hollywood Animation Archive Blog are not to be duplicated, redistributed or hosted on other websites without the prior written permission of the Board of Directors of ASIFA-Hollywood.

UPDATE: I was browsing through Cartoon Modern today, and I found a post that Amid did last Summer that perfectly encapsulates my thoughts about the importance of animation even in stylized cartoons...

The Importance of "Animation" in Animaton Design
One of the hardest things to get across when discussing animation design is that it's not just about character designers, layout artists and background painters. The animator is a critical member of the design team....

The primary reason, in my opinion, that so much of today's stylized animation rings hollow is because nobody ever follows through on the animation. Regardless of whether a show is animated traditionally overseas or if it's done in Flash, most contemporary TV series creators think their job is done once they've created a pretty model sheet and slapped on a bit of color styling. These few stills illustrate however that model sheets are often the least important aspect of stylized animation-- what the animator does with those designs is what truly counts.

Exactly! Great animators like Bill Littlejohn, Rod Scribner and Grim Natwick moved these kinds of designs in unique and stylized ways.

This post is causing quite a ruckus over at Michael Sporn's blog. Check out Michael's post titled Aaargh. In particular, read the comments. Here's a real doozy...
Not everything has to look or move gorgeously to be good or artful. That's one of the dumbest, scariest suggestions I've heard anyone make in animation circles.

Yow! Do people really think lousy animation is artistic?!

Cartoon Brew has jumped into... The Great UPA Debate. Will Finn (check out his great new blog, small room) writes...
I see Steve Worth's point about Kool-Aid ads and such, where perfectly admirable work is overlooked because it wasn't in the service of "Art witha a capital A". Animators who want to evaluate work on a technique level should be able to appreciate that wherever they find it and not just where the intelligentsia have enshrined it with a golden frame.

If you found this article to be interesting, see also... Early 50s UPA Model Sheets, Herb Klynn The Shrimp, Grim Natwick's Post UPA Commercials, Alvin Show: The Whistler Storyboard and Jules Engel's Color Keys.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive

4.2.09
.

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Sunday, February 25, 2007

Pitch: Herb Klynn's The Shrimp Part One

This post is just the tip of the iceberg... see the bonus reason on our The Top Ten Reasons To Support The A-HAA for links to more great posts featuring animation art.

Herb Klynn Format Films

Over the weekend, we received another donation from the family of UPA and Format Films designer, Herb Klynn. The Klynn collection is fascinating, because it consists of portfolio cases full of unsold pitches. The one I'm featuring today is a sort of animated Leave It To Beaver in a style very similar to the films of UPA. These sketches are very likely the work of Klynn himself, and stand as an example of his impeccable design sense and appeal.

Here is Format Films' presentation for THE SHRIMP.

Herb Klynn Format Films
My name is Christopher. I'm a guy like everybody else.

Herb Klynn Format Films
This is The Shrimp. He's my brother and he's different.

Herb Klynn Format Films
He doesn't talk much. He just follows me and copies everything I do. That's his turtle, Mr. Coolidge.

Herb Klynn Format Films
His really name is Marvin. Only everybody calls him Shrimp. Except my mother. She calls him Marvin. I don't know why. My mother thinks he's an angel. She kisses him and junk like that. Someday he'll bite her. She'll see.

Herb Klynn Format Films
My father likes the Shrimp too. I don't know why. Maybe it's because he ain't home all day like me. Some day he'll find out.

Herb Klynn Format Films
My mother thinks he's more important than the President maybe. She doesn't care about me havin' fun. Oh no. I'm supposed to take care of him and watch him and keep his nose dry. It's all I do practically. He has the wettest nose on the block.

Herb Klynn Format Films
Nobody talks like my mother. Not nearly. Just listen to her: "Christopher what's the matter with you why must you be so selfish you're a big boy you're eight marvin's only four anybody would think you'd love to take him with you wherever you go if you ever tie him to a fire hydrant again and leave him there so he has to ring false alarms for help you'll be so sorry I'll do more than just tell your father I'll take away your bicycle for good!" See? She never even has to take a breath.

Herb Klynn Format Films
These are the guys in our gang. With our shadow.

Herb Klynn Format Films
The Shrimp never wants to play with the little kids. He only wants to be with me and the other big guys. Like the ones in my gang. Which are swell.

Herb Klynn Format Films
This if Funk-Funk. He's keen. When he grows up, he wants to get tattooed all over and be in the circus.

Herb Klynn Format Films
This is Fats. He's neat. Once he ate twenty two Eskimo Pies without throwing up. He just got a rash.

Herb Klynn Format Films
This is Cannonball. He's cool. He never takes off his skates. Except in bed. Or on Christmas.

Herb Klynn Format Films
Caption missing.

Herb Klynn Format Films
This is Hubba. He's slick. He likes girls.

Herb Klynn Format Films
I do too. But it depends on the girl.

Although the humor in South Park is from a totally different universe, imagine how much better the show would be if it had half the style and expressiveness of these sketches. Quality design and expressive animation matters.

Many thanks to the family of Herb Klynn. I'll post more from this pitch soon.

If you found this article to be interesting, see also... Herb Klynn And The Animated Feature That Might Have Been.

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive

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Tuesday, August 15, 2006

Media: Early 50s UPA Model Sheets

This post is just the tip of the iceberg... see the bonus reason on our The Top Ten Reasons To Support The A-HAA for links to more great posts featuring animation art.

UPA Model SheetsUPA Model SheetsA couple of years ago, when Amid Amidi and I were working on Ren & Stimpy: Adult Party Cartoon, I lent Amid these model sheets to use in a proposal to Chronicle Books for a history of 50s cartoon design. Well, Amid sold the book and has been working hard on it ever since... It's just been released. The title is Cartoon Modern: Style and Design in 1950s Animation. (Click on the title to take a look at it on Amazon.) I haven't seen the book yet, but I'm sure it's as good as Amid's wonderful Cartoon Modern Blog. Way back when, Amid promised me a free copy of his book when it came out; so if you happen to see him, remind him to send one to me!

Here are some UPA model sheets from the early 50s...

UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
UPA Model Sheet
These last two are from the animated
segment of "The Girl Next Door" (1953)
(See Mark Mayerson's Blog for more info.)

UPA Model Sheet
UPA Model Sheet

For a pencil test from the Magoo Golf picture, see Art Babbitt's Greatest Scene

If you found this article to be interesting, see also... John Sutherland's Rhapsody of Steel, Artzybasheff's Machinalia, The Alvin Show Pilot Storyboard, Jules Engel's Alvin Show Color Keys, UPA Done Right, Herb Klynn The Shrimp, and Grim Natwick's Post UPA Commercials.

Today, Amid put up a great Flickr set of photos of the biggest names in animation during the 1950s. The picture below is of the UPA staff around the time these model sheets were created. Click through it to see the rest...

UPA Staff

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive

8.27.08
.

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