
Monday, August 13, 2007
Opinion: Bakshi Speaks To CGI Animators

In 1914, Max Fleischer invented the rotoscope as a time and labor saving way of producing animation. He soon came to realize that although the device was a great aid in effects and technical animation, it was a poor substitute for character animation.

In 1986, engineer Ernie Blood developed motion capture techniques as a time and labor saving way of producing animation. A decade and several mocap features later, many CGI animators are coming to the same realization that Max Fleischer and his staff had more than a half century ago.
The ASIFA-Hollywood Animation Archive documents the golden age of hand drawn animation, but it isn't intended as a resource exclusively for 2D animators. I encourage CGI artists to think of themselves as animators and build upon animation's rich history instead of reinventing it bit by bit. Animation is animation. Pencils and computers are only tools.
No one today has as much experience with hand drawn animation and rotoscoping than the legendary director, Ralph Bakshi (See related article Bakshi Phone Doodles). I've asked him to speak "animator to animator" to CGI artists and pass along his observations about the things that really count when it comes to animation. -Stephen Worth

Frame to frame animation eventually came to a grinding end. I'm not sure which generation of young animators were at Disney redoing and relearning the tradition of making boring films and recreating cliched motion when it expired. Except for Jim Tyer, "Modern Animation" and Ralph Bakshi, animation was dying- while doing the same old thing. Big money and animators never really followed Bakshi, "Modern Animation" or Jim Tyer. They just rehashed its past.

(Read Chuck Jones' article on the failure of "Modern Animation")
UPA failed because it was nothing more than elitist designers trying to animate on museum walls. Content was unimportant to them, really. Matisse or Picasso were more important. Bakshi was hounded out of the business by controversy. And you'd be surprised how many animation directors at Terrytoons disliked Jim Tyer's work because it didn't look like Disney- or anything else for that matter. Terry kept him on because his weekly footage output was so large.

(See the gallery of images from Lord of the Rings on RalphBakshi.com)
Lord of the Rings was done in rotoscope animation because rotoscope made it physically possible to do it. You couldn't do Lord of the Rings in less than 25 years using traditional animation. Thirty years later- Wow! Along comes the computer... "We can do Disney story animation with another look and sell it back to audiences." Of course, I would have used computers and motion capture if they had been around during my day. But I turned to Tolkien to try to change the kinds of stories animation told. My city films were being thrown out of theaters.
So, what's the argument here? Unless hand-drawn animation finds new creative story approaches and new creative drawn motion exaggerations, it will look as it always looked at the end- faded and drawn. There'll be no great interest for it either. Computer animation has the exact same problem. Computer animation will eventually grow old, just like hand-drawn animation, unless something new happens. It will fall into manneristic boredom if it continues to endlessly redo what's already been done before. The success and the money will always follow the creative artists who take either of these two mediums and do something different with it.
A lot of people remember and love Jim Tyer's animation today because he really did something different with hand-drawn animation. He didn't follow the crowd.

(See Jim Tyer's work: Terrytoons: Barnyard Actor / Funny Animal Comics Part One and Part Two
Ralph Bakshi 2007
At this year's San Diego Comic-Con, I had the honor of hosting an interview with Ralph Bakshi. He had some important things to say to young animators. Watch Ralph take my question and hit it out of the park...
Many thanks to the Bakshi family for their helpfulness and generosity, and to our fantastic videographer, JD Mata.
Feel free to embed the YouTube on your own website. Spread the word! Educators may download a higher resolution copy of this video to burn to DVD for viewing in their classroom.
Read the comments about this video at YouTube, Cartoon Brew and Weirdo's blog on Newgrounds.

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Labels: animation, bakshi, cartoons, cgi, computer, funny animal, history, jim tyer, motion capture, opinion, rotoscope, upa
Thursday, June 01, 2006
Media: Jim Tyer Comic Books
This post is just the tip of the iceberg... see reason number 2 on our The Top Ten Reasons To Support The A-HAA for links to more great posts about print cartoonists.

























Thanks to Kent Butterworth for providing us with these great scans!
If you enjoyed this post, see... Milt Stein's Supermouse Comics; Harvey Kurtzman Comics; Harvey Eisenberg's Foxy Fagan; Virgil Partch's Here We Go Again, The Wild Wild Women and Man The Beast. Milt Gross Sunday Pages Part One, Part Two and Part Three; Basil Wolverton's Powerhouse Pepper; Basil Wolverton On Cartoon Sounds Part One and Part Two; and Milton Knight's Great Brown Pericord Motor.
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
7.31.08
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Labels: comic book, funny animal, jim tyer, terrytoons

































