Thursday, November 06, 2008
Education: How To Be A Cartoonist In 16 Easy Pages
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

Yesterday, Archive Supporter Sherm Cohen stopped by with a contribution for our collection of vintage cartooning courses. It's hard to imagine packing a whole course in cartooning into sixteen 4x6 inch pages, but this pamphlet from WWII attempts to do just that. There's plenty of GI type humor in here... I'm sure the suggestion to sketch the anatomy of the men in the shower was made with tongue firmly planted in cheek! There's a lot of fun drawings in here. Enjoy!
















Thanks, Sherm for sharing this with us!
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.
Labels: cartooning, education, instruction, war
Thursday, December 27, 2007
2007 Review: 5 Originality vs. Ripoffs
As the ASIFA-Hollywood Animation Archive completes its second year in operation, it's time to review the accomplishments of the past year. Here's a countdown of the ten most important subjects we've covered in 2007. See if your list matches mine. (View the complete list.) Click on the link to read more on this topic.

NUMBER 5: ORIGINALITY vs RIPOFFS
Ethics may not be the first subject that comes to mind when you think of the challenges facing cartoonists, but it's an important issue. I addressed the students who read this site and gave them some useful advice on thinking for themselves in an article titled...
Originality vs. Ripoffs: Chaplin's Shadow
April 25th, 2007
This may just be the most important single article we've ever posted here.
Go To Number 4 on the list of Top Ten Subjects of 2007
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.
Labels: chaplin, imitation, inspiration, instruction, ripoffs, theory
Wednesday, November 21, 2007
Wash Painting 2: More Happy Accidents
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

In case you missed my previous post on this subject, take a look at Wash Painting Part One: In Praise of Happy Accidents.

All of the images you see in this and the previous post come from two issues of Colliers from 1934. Every week, the staff artists had to quickly produce striking images to accompany the articles. Speed was of the essence. Wash painting was a quick and beautiful solution.

One week, an artist might be illustrating a romance...

The next week a Western adventure...

The technique lent itself to both realistic depiction and cartoony stylization.

If you haven't checked them out yet, make sure to take a look at our previous posts on mid 30s Colliers illustrations and late 40s Colliers. There's a wealth of great images in old magazines like this.

Many thanks to Mike Fontanelli for sharing these with us. He has a stack of Colliers with Earl Oliver Hurst covers that he will be bringing by soon. I can't wait to see those.

Here's the rest of the Famous Artists lesson on wash painting. Let me know in the comments if you give this lesson a try.

FAMOUS ARTISTS ON WASH PAINTING PART TWO: Step By Step Through Paintings By Dohanos and Whitcomb








One last thing... Often when people speak of transparent water colors in animation, they refer to it as an "old fashioned" technique...

But there's nothing old fashioned about watercolor painting. Check out the great watercolors by Archive supporter William K. Moore...

Bill paints people he finds on the streets in Bogota, Columbia. Browse through his blog and be amazed at his keen observation and boundless imagination. This man paints a painting every day of his life! That makes him a hero in my book.
If you enjoyed this post, see... Wash Painting Part One: In Praise of Happy Accidents, Mid 30s Colliers Illustrations, Late 40s Colliers, Lawson Wood: The Monkey Artist, Complete Guide To Cartooning On Magazine Cartoons Part One and Part Two.
Also check out these lessons from the Famous Artists Course... Chad's Design For Television, Willard Mullin on Drawing Animals, Fundamentals of Composition Part One and Part Two.
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: famous artists, instruction, painting, watercolor
Tuesday, November 20, 2007
Wash Painting: In Praise Of Happy Accidents
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

Archive supporter, Mike Fontanelli brought by a stack of mid-1930s Colliers magazines for us to digitize. Colliers was the "Rolls Royce" of weekly magazines for many years, employing some of the greatest illustrators in the business. (Check out our previous postings of mid 1930s and late 40s issues, as well as our posts on Lawson Wood and Earl Oliver Hurst.) In browsing through page after page of beautiful wash paintings, I was struck by how rare it is to see illustrations like this any more. That's just plain wrong.

In our digital age, programs like Photoshop have replaced brush and pen. But Photoshop doesn't come close to the flexibility and variety that water painting can provide. And in the hands of an experienced artist, a brush can knock out a finished painting much faster than with a computer. It just takes advance planning, concentration and an experienced hand.

Look at the beautiful compositions in these examples. The artists were working from a carefully constructed drawing, and they worked out every detail before paint touched paper. The light source and the value scale are precisely controlled to make the image "mesh" in your eye. There's no wasted effort or extraneous detail. The paintings themselves were executed very quickly.

That's the exact opposite of the way that a digital image is created. Instead of making all the creative decisions up front, the digital artist makes those decisions as he paints. In Photoshop, it's typical to build up the illustration in layers, stacking up planes that can be shifted around as needed. The composition evolves, created in sections and joined with blurred seams to connect them. This evolutionary process may result in an image that is acceptably complex, but it doesn't lend itself to creating a strong or unified statement.

Contrast that with these beautiful wash paintings... The overall composition reads no matter how small you make it, and there's a lot of variety between sharp details (in the faces and hands) and loose brushwork (in the fabric and backgrounds). This keeps your eye focused on the important part of the composition. But there's an even bigger difference... Even when enlarged many times, these paintings still look good because of what watercolor painters refer to as the "happy accidents". Any digital anomaly or seam between layers in a Photoshop image will stand out like a sore thumb, but a loose brush stroke, a bit of paper peeking through the dry brush, or a bleeding bit of pigment can look beautiful. The accidents are natural looking.

I figured there might be a few of you out there who will be sitting at home with your belly full of turkey this weekend needing a diversion... a project to sharpen your art skills. Here's a lesson from the fabulous Famous Artists Course. Pull out your brushes and some lamp black and give it a try. Have fun!
FAMOUS ARTISTS ON WASH PAINTING PART ONE: The Fundamentals Of Wash Painting






For The Rest Of This Lesson, See... WASH PAINTING 2: MORE HAPPY ACCIDENTS

If you enjoyed this post, see... Mid 30s Colliers Illustrations, Late 40s Colliers, Lawson Wood: The Monkey Artist, Complete Guide To Cartooning On Magazine Cartoons Part One and Part Two.
Also check out these lessons from the Famous Artists Course... Chad's Design For Television, Willard Mullin on Drawing Animals, Fundamentals of Composition Part One and Part Two.
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: famous artists, instruction, painting, watercolor
Thursday, October 25, 2007
Cartooning: Byrnes' Complete Guide To Cartooning Part Seven
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great info on the history of cartooning told through the careers of great artists.

Magazine Illustration by Jan Balet (See Lief Peng's Flickr set for more images by Jan Balet.)
We continue our series of posts on Gene Byrnes' Complete Guide To Cartooning with the second part of the section dealing with Magazine Cartooning... I'm afraid I don't have much information on these artists. If you can contribute a fact or two, please post them to the comments below.
Michael Berry contributed pretty girl cartoons to Pictorial Review, Esquire, Liberty and The New Yorker.



John Ruge's elegant girl drawings appeared in Colliers in the late 40s and Playboy in the early 50s. His comic about an Irish Setter named Clancy was also popular.


Ralph Stein was the author of a collection of pinup girl art titled The Pinup From 1852 to Now. He wrote the Popeye newspaper comic in the 1950s, and was an avid classic car enthuiast. Stan Hunt was a regular contributor to The New Yorker. He attended the New York School of Art and apprenticed under Willard Mullin. He passed away in 2006 at the age of 77.


Richard Sargent contributed images to Pictorial Review and The Saturday Evening Post.


Jan Belet was a childrens book illustrator who also did artwork for several women's magazines.


Richard Taylor was a cartoonist for The New Yorker and Playboy. Frank Owen was a cartoonist for The Saturday Evening Post He was the one who came up with the original story idea for the Disney's cartoon, Morris, the Midget Moose.

By Don Herold




Over the past half century, Roy Doty has been a cartoonist and illustrator with over 60 children's books to his credit. He was awarded a Reuben by the National Cartoonist Society in 2006. See RoyDoty.com to see what he's up to lately.



Many thanks to Marc Crisafulli and David King for sharing this great book with us.
If you found this post to be interesting, see... Gene Byrnes' Complete Guide To Cartooning Part One: The Men Behind The Newspaper Comics, Part Two: How To Get Ideas / Studies of Comic Strips and Part Three: Single Panel and Sports Cartoonists, Part Four: Editorial Cartoons & Comic Books, Part Five: Sketching, and Part Six: Magazine Illustration
Also see... Nat Falk's "How To Make Animated Cartoons" Part One: The History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: How To Draw Cartoons and Part Five: How To Animate. Also, see... Willard Mullin on Animals.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: cartooning, cartoonist, cartoons, comic strips, comics, Complete Guide To Cartooning, drawing, education, instruction, jan balet, magazine, roy doty
Wednesday, August 15, 2007
Life Drawing: Pogany's Sketchbook
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

Drawing is a language, and it requires building a vocabulary to be eloquent. Students should carry a sketchbook with them wherever they go and draw everything they see- from people's heads in a late night coffee shop to fireplugs on the street. Everything you draw becomes part of your dictionary of imagery in the future.
Cartoons are about things that aren't real- pure imagination. But even here, it's important to have balance... A friend of mine, Louise Zingarelli once told me, "You can't draw crazy things until you can draw perfectly straight. Wonky perspective all over isn't weird or interesting- it's just ugly and dumb. You've got to have both, working right against wrong... just like working warms against cools in colors."
Recently, we featured the book, Willy Pogany's Drawing Lessons. Pogany was a children's book illustrator who specialized in fantasy subjects. At the end of the book, after the lessons, he presents a selection of his work sketches. Pogany was particularly eloquent, with a huge library of shapes and forms in his head. He also had an amazing sense of balance- making the fantastic seem real. This is truly great draftsmanship.

















If you found this post to be useful, see Willy Pogany's Drawing Lessons Part One
For more art instruction posts, see The $100K Animation Drawing Course, Fundamentals of Composition Part One and Part Two, Chad's Design for Television, Willard Mullin on Animals, Incorporating Natural Forms- Haeckel's Artforms in Nature, and Originality vs Imitation: Chaplin's Shadow.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
.
Labels: drawing, education, fantasy art, figure drawing, instruction, lesson, life drawing, willy pogany
Saturday, July 21, 2007
Life Drawing: Willy Pogany's Drawing Lessons
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

Willy Pogany was one of the most important book illustrators and designers of the first half of the 20th century. His Rime of the Ancient Mariner and books based on Wagnerian opera are masterpieces, to say nothing of his editions of Mother Goose, Alice in Wonderland and Faust. While other illustrators were confining themselves to an occasional tipped in plate buried among page after page of identical text blocks, Pogany broke the mold, designing elaborate pen and ink illustrations that surrounded the text, ornate capitals for the beginning of each page and calligraphy that turned the words into art. He is probably the artist most responsible for establishing what we think of as modern children's book illustration.

He was also an author and teacher, with three books covering drawing, oil painting and watercolor. Today, I am presenting a section from his book Willy Pogany's Drawing Lessons titled...

One of the most fascinating subjects to draw is the human figure.
The fine proportions, beautiful modeling and delicate balance, and the infinite variations in movement and repose are such that there is no other living thing to compare with it.
Through countless ages artists of all races have drawn, painted and modeled the human form.

If you have never done any figure drawing, I would suggest that you start to draw the human figure in its simplest pose with little or no foreshortening. This is an upright standing position with arms close to the body and feet together.
Make up your mid before you begin, how large you want your drawing to be and mark on the paper the total length desired. Your drawing must be exactly the size that you have indicated on your paper.
Your next step is to draw a straight vertical line connecting the two marks. This will indicate the imaginary line of gravitation running from head to foot.
Now mark the center of the body by dividing the vertical line into two equal parts. Mark your proportions.
Draw in the oval of the head.

Measure the width of the shoulders compared to the length of the body. Draw in the shoulder line. Do the same with the hips.
To measure, use a pencil in your outstretched hand, first getting the width, then measuring vertically the number of times the width goes into the total length of the body. Now proceed to draw the masses of the chest, hips, legs, etc.

To check on your drawing, watch the shape of the background that surrounds the figure. See if these "left spaces" (or negative shapes) correspond with the outline of your drawing.
For instance, whatever the position of your subject, watch the shape and size of the space between the arms and the body; between the tilted head and the shoulder; between the two legs, etc, etc.
These will be your left spaces. Special attention to them will be of great help in making a correct drawing.













Drawing is a language, and it requires building a vocabulary to be eloquent. Students should carry a sketchbook with them wherever they go and draw everything they see- from people's heads in a late night coffee shop to fireplugs on the street. Everything you draw becomes part of your dictionary of imagery in the future.
Cartoons are about things that aren't real- pure imagination. But even here, it's important to have balance... A friend of mine, Louise Zingarelli once told me, "You can't draw crazy things until you can draw perfectly straight. Wonky perspective all over isn't weird or interesting- it's just ugly and dumb. You've got to have both, working right against wrong... just like working warms against cools in colors."
Willy Pogany was a children's book illustrator who specialized in fantasy subjects. At the end of the book, after the lessons, he presents a selection of his work sketches. Pogany was particularly eloquent, with a huge library of shapes and forms in his head. He also had an amazing sense of balance- making the fantastic seem real. This is truly great draftsmanship.

















For more art instruction posts, see The $100K Animation Drawing Course, Fundamentals of Composition Part One and Part Two, Chad's Design for Television, Willard Mullin on Animals, Incorporating Natural Forms- Haeckel's Artforms in Nature, and Originality vs Imitation: Chaplin's Shadow.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: drawing, education, figure drawing, instruction, lesson, life drawing, willy pogany
Monday, April 30, 2007
Cartooning: Byrnes' Complete Guide To Cartooning Part Five
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great info on the history of animation told through the careers of great animators.

We continue our series of posts on Gene Byrnes' Complete Guide To Cartooning with the section on the fundamental skill that at is the root of all pictorial art...
Introduction by Gene Byrnes

"William Von Riegen, with his studies of figure drawing, claims that this type of exercise gives him a looseness and freedom of line that he couldn't get in any other way. Von Riegen is an outstandingly talented young man in the field- an especially fine artist." -Gene Byrnes




In this section, Byrnes does a fine job of clearly showing the link between fine art and cartooning.


"Heinrich Kley as a pen and ink artist is in a class by himself. I know of nobody who ever had the freedom of line with a pen that could compare with Kley's. Each of his drawings is a little masterpiece." -Gene Byrnes





"Roger Vernam's animals are good examples of on the spot sketching. In his book published by Harper, entitled Drawing People For Fun, he sketches people from all walks of life." -Gene Byrnes

"Gordon Grant, the world renowned marine artist, whose work appears in dozens of art museums, works in oil, watercolor, and pen and ink. Whenever he has any spare time, he uses it to sketch. His sketches on the following pages were taken from his private sketchbooks and were done on a trip through Brittany. They were accomplished with a fountain pen and no preliminary pencil work." -Gene Byrnes




"Howard Brodie's portrait sketches were done in Germany when he was an artist correspondent with the United States Army. His drawings of the G,I. the battle scenes, and the action that he portrayed while he was in the Army have made him famous." -Gene Byrnes


Carrying A Sketchbook Part One, Part Two, Part Three and Part Four

...And don't miss his posts on Ronald Searle's Secret Sketchbook Part One and Part Two; and Ken Anderson's Africa Sketchbook

Many thanks to Marc Crisafulli and David King for sharing this great book with us.
If you found this post to be interesting, see... Gene Byrnes' Complete Guide To Cartooning Part One: The Men Behind The Newspaper Comics, Part Two: How To Get Ideas / Studies of Comic Strips and Part Three: Single Panel and Sports Cartoonists, and Part Four: Editorial Cartoons & Comic Books
Also see... Nat Falk's "How To Make Animated Cartoons" Part One: The History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: How To Draw Cartoons and Part Five: How To Animate. Also, see... Willard Mullen on Animals.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: cartooning, cartoonist, cartoons, comic strips, comics, Complete Guide To Cartooning, drawing, education, george clark, howard brodie, instruction, kley, sketching
Wednesday, April 25, 2007
Theory: Chaplin's Shadow
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

The Legendary Charlie Chaplin
Recently, controversy has erupted in the blogosphere over artists who directly copy other artists' work (See the articles on Cartoonist Todd Goldman, Family Guy and Jerry Mouse and The Great Ripping Friends Rip-Off.) The issue of exactly where the dividing line lies between "homage" and "ripoff" is open for debate among fans, but today I want to speak to the artists out there... and in particular, aspiring animators. For you, this subject is more than just idle chatter.
Every day, an artist makes thousands of decisions. These decisions affect not just the piece he is working on at the time, but his entire creative output. It's important to understand why you're making the decisions you make, and to strive to work your problems out for yourself; not just apply someone else's decisions as a substitute for your own. Truly great artists refuse to even copy themselves... Take Terry-Toons animator Jim Tyer for instance. He never approached the same situation with the same animation twice in his entire career.
There are consequences to the decisions we make as artists. Sometimes in the heat of creativity, right and wrong can become blurred by practicality and commercial demands. It's up to you to balance those competing pressures, but as the old saying goes, "Virtue is its own reward."
It's hard to not react with bias to current examples of imitation, but time can lend clarity. I'm going to tell you about two performers who were popular nearly a century ago. One of them you know. The other you don't. The reason for that is in the decisions those two artists made. -Stephen Worth

Edgar Kennedy and Charlie Chaplin
In 1916, Charlie Chaplin signed a contract with Mutual to produce 12 comedy shorts over a year and half's time. He was paid the unheard of amount of $670,000 for the shorts, and was given unprecidented creative freedom. We now know that the end result of this deal was a package of slapstick shorts that represent the most influential comedy films in the entire history of cinema. But back in 1916, it was just a LOT of money being paid to a relatively untested artist.
Here is an anthology that pulled together articles from Judge magazine during this seminal period in movie history...

In the pages of this anthology is this article on Chaplin's deal with Mutual. Although the form of the prose is quite different from what we read today in entertainment magazines and blogs, the apologies for appealing to the unrefined masses, complaints about big budgets, and stories about movie-star ego trips are the same sorts of sniping we read in reviews today. What this writer didn't know was that Chaplin was on the cusp of breaking through as the single most important filmmaker of his time.

Now that the stage is set, I want to introduce you to "The Shadow"...

The setting for "Mumming Birds" represents the stage of a small music hall, with two boxes at either side. The sketch opens with fortissimo music as a girl shows an elderly gentleman and his nephew- an objectionable boy, armed with peashooter, tin trumpet, and picnic hamper- into the lower O.P. box.
The Inebriated Swell is settled into the prompt side box, and instantly embarks upon some business of a very Chaplinesque character. He peels the glove from his right hand, tips the waiting attendant, and then, forgetting that he has already removed his glove, absently attempts to peel it off again. He tries to light his cigar from the electric light beside the box. The boy holds out a match for him, and in gracefully inclining to reach it, the Swell falls out of the box.

The finale was always "Marconi Ali, the Terrible Turk- the Greatest Wrestler Ever to Appear Before the British Public". The Terrible Turk was a poor, puny little man weighed down by an enormous mustache, who would leap so voraciously upon a bun thrown at him by the Boy that the Stage Manager had to cry out, "Back, Ali! Back!" The Turk's offer to fight any challenger for a purse of £100 provided the excuse for a general scrimmage to climax the act.
Ritchie came from the same basic background as Chaplin, so when Chaplin began to rise to fame, he was a natural choice to put out film comedy shorts to compete. Henry Lehrman, who was previously a director at Mack Sennett, hired Ritchie to star in a series under his "Lehrman Knock-Outs" banner. The comparisons with Chaplin were inevitable. Ritchie used the same costume that Chaplin wore in "Mumming Birds"... the bowler hat, bamboo cane and tattered suit that became famous as the Little Tramp costume.
Here is an interview with Ritchie made around 1916...


The author of this article makes it clear that Ritchie's career has one foot planted in his own shoes, and the other in Chaplin's. But it didn't last... When Chaplin's Mutual Shorts were released, they were a sensation. They blew Ritchie out of the water. Lehrman was forced to change distributors to Universal in 1917, and the quality of the films took a nose dive. Two years later, Ritchie was attacked on the set by an ostrich, and never recovered. He died from the injuries he sustained in 1921, leaving his wife without financial support.

Chaplin imitator, Billy West
Billy Ritchie wasn't the only Chaplin imitator... Billy West and Charles Amador also traded on the image of the Little Tramp; and a cartoon series produced by Gaumont in Europe exploited the character as well. Chaplin sued to protect his creation, but ultimately his own success and brilliant creativity plowed his imitators under better than any legal writ.
Ironically, Chaplin never sued his old comrade, Billy Ritchie. And after Ritchie's death, he took pity on his widow and gave her a job as his costumer. She prepared the Little Tramp costume for Chaplin's performances, just as she had for her late husband.
The history of film is full of stories like this. Here are Duke Mitchell and Sammy Petrillo...

...remember them? No? Well, that's because they didn't last either. Petrillo was quoted as saying, "I hold the record for being the world's youngest has-been."
In time, surface similarities like the hat and cane cease to matter. Audiences didn't love Chaplin for his costume. It was the spark of genius in the creator that made the Little Tramp immortal. You can't steal genius. You may gain a short term benefit from ripping off another artist to further your own career, but you'll pay for it in the end.

The moral of this cautionary tale is to be true to yourself. The business has no shame. The audience won't sue you for ripping off someone else's idea. You need to develop a conscience for yourself. No one is going to do it for you. You owe it to your muse.
Here's an interesting post on a similar subject at John K's blog.
If you found this article interesting, see... The Application Of Inspiration / How To Properly Use Reference / Incorporating Natural Forms / (Visual) Literacy / Why Do We Need An Animation Archive?

Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
3.24.09
.
Labels: chaplin, imitation, inspiration, instruction, ripoffs, theory
Wednesday, April 18, 2007
Cartooning: Byrnes' Complete Guide To Cartooning Part Four
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great info on the history of animation told through the careers of great animators.

We continue with the section on editorial cartoons and comic books from Gene Byrnes' Complete Guide To Cartooning. This installment features a gallery of Pulitzer Prize winning editorial cartoons, features on C. D. Batchelor and Bill Crawford, and a cursory look at how comic books were edited.
By C. D. Batchelor








As I went to Google to research this blurb on editorial cartoonist Bill Crawford, the first listing I found was a short article in today's New York Times. Sadly, Crawford passed away yesterday of pneumonia at age 68.
Crawford was a master of the medium. He was awarded the National Cartoonists Society awards for best editorial cartoon of 1956, 1957, 1958 and 1966; he was awarded the Silver T-Square Award in 1977; and he served as president of the organization in 1960. His cartoons first appeared in the Newark News, and later were syndicated to over 700 newspapers around the country. He is survived by his wife, Claire, as well as a son and daughter.


By Whitney Ellsworth




It's interesting to compare the editorial script to the finished artwork provided here. The only thing the artist used was the basic situations, a few details and the dialogue. The staging of the panels and the pacing of the action from panel to panel had to be completely reworked to function visually. It's surprising that Byrnes gives this section on comic books such short shrift. Ellsworth focuses on the technical and editorial aspects of the comic book business, and barely mentions the artists who actually create them. Perhaps if Byrnes had gotten Joe Shuster, Bob Kane or Jack Kirby to write this section, it would have been a different story.
Many thanks to Marc Crisafulli and David King for sharing this great book with us.
If you found this post to be interesting, see... Gene Byrnes' Complete Guide To Cartooning Part One: The Men Behind The Newspaper Comics, Part Two: How To Get Ideas / Studies of Comic Strips and Part Three: Single Panel and Sports Cartoonists
Also see... Nat Falk's "How To Make Animated Cartoons" Part One: The History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: How To Draw Cartoons and Part Five: How To Animate. Also, see... Willard Mullen on Animals.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: cartooning, cartoonist, cartoons, comic strips, comics, Complete Guide To Cartooning, editorial cartoons, education, instruction
Tuesday, April 10, 2007
Instruction: A Drawing Lesson From Walter Lantz
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.

Walter Lantz was one of animation's pioneers. His career in animation went all the way back to 1917, when he was an assistant working at the Hearst cartoon studio under the supervision of Gregory LaCava. He became a director for Bray, creating the Dinky Doodle series, where he appeared in live action alongside the animated title character.
He moved to Hollywood in 1927 and worked for a time as a gag man for Mack Sennett and Hal Roach. A friendship with Universal studio chief, Carl Laemmle led to Lantz heading up his own studio at Universal. For the nearly half a century, Lantz produced great cartoons starring Oswald the Lucky Rabbit, Andy Panda, Woody Woodpecker and Chilly Willy. He won ASIFA-Hollywood's highest honor, the Winsor McCay Award in 1973.
Archive supporter, Rich Borowy has been hard at work digitizing vintage television tapes from his personal collection for the Archive Database. Here is an example of the treasures he is contributing. This is an episode of the prime-time Woody Woodpecker Show from 1964. In this episode, Walter Lantz gives the kids in the audience a basic drawing lesson by showing a few of his staff artists at work. Included in this clip are Paul J. Smith and one of the few female animators from the golden age of animation, LaVerne Harding.



The best part about this program is that it includes the original commercials... and they are all animated! There are Kellogg's spots by Lantz's own studio starring Woody, as well as examples from Hanna-Barbera and Jay Ward.




Click on the link below to see a clip from this great TV program. Many thanks to Rich Borowy for sharing this with us!

Woody Woodpecker Show (Lantz/1964)
(Quicktime 7 / 13.8 megs)
PLEASE NOTE The text and media files on the ASIFA-Hollywood Animation Archive Blog are not to be duplicated, redistributed or hosted on other websites without the prior written permission of the Board of Directors of ASIFA-Hollywood.
If you are interested in vintage drawing lessons, don't miss Nat Falk's "How To Make Animated Cartoons" Part One: History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: Drawing For Animation and Part Five: How To Animate.
For more drawing lessons, see The $100,000 Cartoon Drawing Course, Bill Nolan's Cartooning Self Taught and Willard Mullin On How To Draw Animals.
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
3.11.09
.
Labels: cartooning, drawing, instruction, snagglepuss, walter lantz, woody woodpecker
Tuesday, April 03, 2007
Cartooning: Byrnes' Complete Guide To Cartooning Part Three
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great info on the history of animation told through the careers of great animators.

SINGLE PANEL COMICS AND SPORTS CARTOONISTS
We continue with the section on two column panel and sports cartoonists from Gene Byrnes' Complete Guide To Cartooning (1950). Here are step by step descriptions of the creation of panel cartoons by George Clark and Lichty; as well as an article on Robert L. Ripley and features on sports cartoonists Pap, Howard Brodie and the great Willard Mullen.
Two column panel cartoons are a staple of newspaper comics today, even though the width of the standard column has shrunk. As the size decreased, artists were forced to reduce detail. Daily strips are so small now, it's hard to do anything wider than a medium closeup in every panel. The two column panel cartoon has become the last bastion of cartoons with any kind of detail at all. Here, Gene Byrnes covers a few of the most popular single panel comics from the late 40s.


The Neighbors

He would create all of his comics for a week in one marathon session. He wrote, "It takes me at least six hours to warm up. I sit there trying to work and wondering what I've been doing all these years that it should still come so hard to me." When the ideas started flowing, he would work nonstop for up to 12 hours straight to complete the six cartoons for the week. He commented on the grueling process by saying, "When I'm trying to think of ideas for cartoons and they won't come, I think it would be wonderful to paint landscapes, with no gags in them."


Grin & Bear It

George Lichty was one of the most famous and highly paid one panel cartoonists in the newspapers. He created the cartoon, "Grin And Bear It" in 1932, and it ran every day for many decades. When asked to what he attributed the popularity of his wonderful lummoxes with names like "Bascomb Belchmore" and "Senator Snort", he replied, "From little acorns mighty oafs grow."


When newspaper comics were at their zenith, whole pages were sometimes devoted to a single comic. Other comics would be half pages. Interspersed throughout the comics pages were quarter and third page single panels that depicted scenes and panoramas filled with gags. Today, each comic is so small, it's lucky if it can put across a single gag. A lot of the richness and depth of view has been lost.


Believe It Or Not


PAP








Willard Mullin has been featured in this blog before in reference to his work on the Famous Artists Cartooning Course. He grew up in Los Angeles, but like most newspaper cartoonists of his era, he moved to New York in 1934. He worked for the New York World Telegram for over thirty years, where he created the iconic caricature of the Brooklyn Dodgers, the "Brooklyn Bum". Mullin eventually became a respected illustrator for Time, Life, and The Saturday Evening Post. Although sports cartooning is pretty much a dead artform, Mullin's work is timeless and will live on long after the game has ended.


Many thanks to Marc Crisafulli and David King for sharing this great book with us.
If you found this post to be interesting, see... Gene Byrnes' Complete Guide To Cartooning Part One: The Men Behind The Newspaper Comics Part Two: How To Get Ideas / Studies of Comic Strips
Also see... Nat Falk's "How To Make Animated Cartoons" Part One: The History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: How To Draw Cartoons and Part Five: How To Animate. Also, see... Willard Mullen on Animals.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: cartooning, cartoonist, cartoons, comic strips, comics, Complete Guide To Cartooning, education, george clark, howard brodie, instruction, lichty, pap, robert ripley, sports, willard mullin
Friday, March 16, 2007
Cartooning: Byrnes' Complete Guide To Cartooning Part Two
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great info on the history of animation told through the careers of great animators.

BLONDIE, BRINGING UP FATHER, HENRY, MANDRAKE THE MAGICIAN, DICK TRACY, GASOLINE ALLEY, PRINCE VALIANT... Studying The Comics Pages
We continue with the section on newspaper cartoonists from Gene Byrnes' Complete Guide To Cartooning 1950. Today, there are three articles on how to get fresh ideas, Byrnes goes through the newspaper analyzing the appeal of various comic strips, and Chic Young and Hal Foster are featured.
By Dana Coty
I don't have much information on Dana Coty (Dec. 19, 1901 - March 19, 1962) aside from the fact that he worked at Disney in the mid-30s, and was a story man at Famous Studios.

on EDITORIAL IDEAS


By Sam Cobean


In this section, Gene Byrnes analyzes the style and appeal of various contemporary newspaper comics. The most interesting thing about the strips he features is the high level of draftsmanship, and the diverse variety of styles and approaches to the medium. Newpaper comics were once considered the pinnacle of cartooning... but today, they have plunged to its nadir. Comparing Prince Valiant to Drabble or Bringing Up Father to Cathy is a depressing task. It's shameful that so great an artform has been allowed to deteriorate so far. I hope there are aspiring cartoonists out there who are willing to take up the difficult task of restoring the comics page to its rightful place in American culture again. This overview is a good place to start investigating the forgotten art of newspaper cartooning.






Featuring Chic Young & Hal Foster






Other artists featured in this section are Jimmy Hatlo, Otto Soglow, George McManus, Chester Gould and Frank King... all worthy of spending a few minutes Googling and reading up on.




The posts I present here at the ASIFA-Hollywood Animation Archive blog aren't intended to be the last word on any subject, particularly one as large and multifaceted as the history of cartooning. My hope is that you use these posts as a springboard for your own investigation. Take the names and examples I present here and start searching the web for more... scour bookstores and flea markets... and expand your frame of reference beyond just what is presented here. I wish I had a source of "hot tips" like this when I was first starting out. Take advantage of this great resource we're building.
Many thanks to Marc Crisafulli and David King for sharing this great book with us.
If you found this post to be interesting, see... Gene Byrnes' Complete Guide To Cartooning Part One: The Men Behind The Newspaper Comics
Also see... Nat Falk's "How To Make Animated Cartoons" Part One: The History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: How To Draw Cartoons and Part Five: How To Animate. Also, see... Willard Mullen on Animals.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: cartooning, cartoonist, cartoons, chic young, comic strips, comics, Complete Guide To Cartooning, education, hal foster, ideas, instruction
Tuesday, March 06, 2007
Cartooning: Byrnes' Complete Guide To Cartooning Part One
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great info on the history of animation told through the careers of great animators.
REG'LAR FELLERS, LI'L ABNER, FLASH GORDON, TERRY & THE PIRATES, GAGS & GALS, STEVE CANYON... Meet The Men Behind The Comics

In the coming weeks, I will be posting more from this book, along with a little biographical info on the featured artists. Today, the cartoonists profiled are all newspaper comic strip creators... Gene Byrnes, Jefferson Machamer, Alex Raymond, Louis Eisele, Charles Voight, Al Capp and Milton Caniff.
By Gene Byrnes
Gene Byrnes intended a career in sports, but after being laid up from a leg injury in 1911, he took to copying cartoons by Tad Dorgan and decided to take a correspondence course in cartooning. He began his career as a professional cartoonist with the help of Winsor McCay, who got him a job with the New York Telegram as a sports cartoonist around 1915. In 1917, he created his most famous strip, Reg'lar Fellers. which ran for over thirty years. He wrote several influential books on cartooning and illustration in the 40s and early 50s. He passed away in 1974.


By Alex Raymond
Alex Raymond is best known for creating the comic strip, Flash Gordon in 1933. He was responsible for several other important strips as well, as creator or ghost artist, including Rip Kirby, Jungle Jim, Tim Tyler's Luck and Tillie the Toiler. His strip, Secret Agent X9 was created in collaboration with Dasheill Hammett. He died in a car accident in 1956.


Thomas Jefferson Machamer began as a staff artist on the Kansas City Star in the early 1920s, and soon moved to New York, where he secured work with the New York Tribune. He made his name with his cartoons of pretty girls in Judge magazine in the late 1920s. In 1932, his strip, Gags & Gals debuted in the New York Mirror. He continued to be active in both newspaper cartoons and magazine illustration throughout the 40s and 50s, and passed away in 1960.




I don't have any information on Louis Eislele. If anyone out there knows his biographical details, please post them to the comments below.

Charles Voight was known as a "girl specialist" with illustrations and comics in the New York World and Life magazine in the early decades of the 20th century. His strips included Petey Dink and Betty. He passed away in 1947.

By Al Capp
At the age of nine, Al Capp lost a leg in a streetcar accident. He became the youngest syndicated cartoonist in the country at age 19 with his strip, Colonel Gilfeather. He ghosted the strip Joe Palooka for Ham Fischer for a while, before striking out on his own with Li'l Abner in 1934. The strip was among the most popular of all time, entering the popular culture with Capp's creations like "Sadie Hawkins Day", "Kickapoo Joy Juice" and "The Shmoo". Capp's strip inspired a Broadway musical and feature film and ran until 1977. Capp died two years later.



By Milton Caniff
Milton Caniff was born in Ohio in 1907. He took a job as a staff artist with the Associated Press in 1932, and soon inherited Al Capp's strip Colonel Gilfeather when Capp left the syndicate. In 1934, Caniff created the comic strip he is best known for, Terry and the Pirates. The series was hugely popular throughout the war years, but Caniff didn't own the copyright- it belonged to The Chicago Tribune/New York Daily News. He left the comic behind to create a new one, Steve Canyon, which spawned a short-lived television series and ran until Caniff's death in 1988.



I'll have more from this book soon.
If you found this post to be interesting, see... Byrnes' Complete Guide To Cartooning Part Two: Studying Comic Strips
Also see...Nat Falk's "How To Make Animated Cartoons" Part One: The History of Animation, Part Two: The Cartoon Studios, Part Three: How Cartoons Are Made, Part Four: How To Draw Cartoons and Part Five: How To Animate. Also, see... Willard Mullen on Animals.
Thanks
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
Labels: Al Capp, Alex Raymond, cartooning, cartoonist, cartoons, Complete Guide To Cartooning, education, Gene Byrnes, instruction, Jefferson Machamer, Milton Caniff
Friday, March 02, 2007
Instruction: Clair Weeks Animal Studies 1940
This post is just the tip of the iceberg... see reason number 8 on our The Top Ten Reasons To Support The A-HAA for links to more great art instruction posts.


Around 1940, Disney Studios was at its peak. Several animated feature films were in production at once, and the staff numbered at an all time high. Disney instituted a comprehensive training program for the artists at his studio, which included life drawing, animal studies and action analysis classes under the direction of Don Graham. Today, we scanned animal drawings by Clair Weeks from these classes.

Archive supporter, Mike Fontanelli was in last night when I was scanning these beautiful sketches, and he expressed his admiration for Weeks' skill. It's difficult to draw animals and capture any kind of natural pose because they are always moving. Weeks not only exhibited mastery of construction and posing, but also the ability to embed the spark of life that makes a drawing come alive. His technique allowed for both analytically realistic depiction and cartoony stylized caricature.
Aspiring cartoonists and animators should look over these drawings carefully and make a trip to the zoo to study the animals themselves the way the artists did at Disney in 1940.















If you found this interesting, you'll want to check out our previous posts about material from the collection of Clair Weeks... Clair Weeks Goodbye Book and the 1938 Disney Artists Tryout Book. Also, see... Willard Mullen on Animals.
Stephen Worth
Director
ASIFA-Hollywood
Animation Archive
1.14.08
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Labels: animal, animation, bambi, cartoons, clair weeks, education, instruction, studies































